{"product_id":"simulacrum-rpg-by-the-yellow-hand","title":"Simulacrum RPG Hardcover by The Yellow hand","description":"\u003cdiv\u003e\n\u003cdiv\u003e\n\u003cdiv\u003e\n\u003cdiv\u003e\n\u003cp\u003e\u003cem\u003eThe year is 2224.\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cp\u003e\u003cem\u003eWelcome to Neo City, the technologically most advanced city on Earth, thriving in protective isolation as the rest of civilization descended into chaos following a catastrophic sea level rise. You must go into Neo City, find out what makes it tick, and report back without being caught. \u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eHumanity´s survival may depend on it.\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eSimulacrum\u003c\/span\u003e\u003cspan\u003e is a thrilling, action-packed cyberpunk role-playing game from The Yellow Hand, based on the works of seminal sci-fi writers like Philip K. Dick, William Gibson, \u003c\/span\u003e\u003cspan\u003eRichard Morgan\u003c\/span\u003e\u003cspan\u003e, and Neal Stephenson. The game is built on our proprietary STAR system, and features lots of details on the rich and unique setting of Neo City\u003c\/span\u003e\u003cspan\u003e. This 74-page Quickstart PDF \u003c\/span\u003e\u003cspan\u003eincludes an introduction to the setting, character generation, \u003c\/span\u003e\u003cspan\u003ea \u003c\/span\u003e\u003cspan\u003efull set o\u003c\/span\u003e\u003cspan\u003ef \u003c\/span\u003e\u003cspan\u003er\u003c\/span\u003e\u003cspan\u003eules, an introductory\u003c\/span\u003e\u003cspan\u003e cinematic adventure, as well as a \u003c\/span\u003e\u003cspan\u003ehandful of pre-generated characters –making it the perfect jumping-off point into the world of Simulacrum\u003c\/span\u003e\u003cspan\u003e. \u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eYes, we're selling this on DriveThruRPG, but you can get this Quickstart rules set for FREE if you go to SimulacrumRPG [dot] com and sign up for our newsletter!\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eThe STAR System\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eThe STAR System could be referred to as a \"mini-dice pool system\". \u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eAt its most basic level, Natural Abilities and Experience are ranked 1-3 stars. This indicates how many dice are used, mostly in so-called Task Rolls: to produce task outcomes, or to resolve a fleeting situation with a non-permanent outcome. \u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eFor any Task, Players can choose to use their Character's Natural Abilities (basic characteristics) OR their Experiences (learned competences), whichever is higher, but if they lack relevant Experience, their Natural Ability might be penalized.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eAll human characters use d10s. \u003c\/span\u003eIf you roll more than 1 die, you pick the highest one.\u003c\/p\u003e\n\u003cp\u003eAll tasks are assigned a Difficulty Rating (DR) ranging from 1-10 and you need to beat that rating to succeed.\u003c\/p\u003e\n\u003cp\u003eIn terms of outcomes, if you \u003cem\u003esucceed\u003c\/em\u003e and roll a 10, that's a Critical Success. If you \u003cem\u003esucceed\u003c\/em\u003e and hit the DR, that's a Significant Success. If you \u003cem\u003efail\u003c\/em\u003e and hit the DR, that's a Significant Failure. If you fail and roll a 1, that's a Critical Failure.\u003c\/p\u003e\n\u003cp\u003eThere are also open-ended Task Rolls, i.e. rolls without a Difficulty Rating, which produce a lasting (i.e. non-fleeting) outcome – typically objects or artifacts. The die result for these rolls produce a score 1-10, which reads as a Quality Rating (QR). The QR is analogous with the DR, so to break an object produced with a QR of X, X becomes a Difficulty Rating, and you need to beat X. For example, you could tie a knot (a Task) and produce a QR of 9 when rolling for it, and that means a person trying to undo the knot (such as a person tied up with it) would roll against that 9 as a DR, and have to roll a 10 to escape.\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eIn addition, in combat, the system scales by assigning different dice to different creatures. A squirrel might use a d4, a human uses a d10 and a monster like a T-Rex might use a d20. A god-like being would use a d100. The scale remains 1-10 though, and 10 is always the highest roll you can record.\u003c\/span\u003e\u003c\/p\u003e","brand":"vortakgames","offers":[{"title":"Default Title","offer_id":57556019904678,"sku":null,"price":49.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0613\/3062\/0582\/files\/6B19576B-E401-481A-8446-A6DBA87B2E95.jpg?v=1790978482","url":"https:\/\/vortakgames.com\/products\/simulacrum-rpg-by-the-yellow-hand","provider":"vortakgames","version":"1.0","type":"link"}